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Wesnoth Units database

Troll Mystic

(image)

Mystics are the whelps who are beginning their training in the trollish magic. They are each apprenticed to a shaman who teaches them enough of the basics to summon weak fireballs. Although certainly not something to be laughed at, mystics cannot rely on their amateur magic in combat. They have not abandoned the use of their fists to do damage in battle.

Special Notes: This unit regenerates, which allows it to heal as though always stationed in a village. This unit has magical attacks, which always have a high chance of hitting an opponent.

Information

Advances from:
Advances to: Shaman
Cost: 19
HP: 36
Movement: 5
XP: 45
Level: 1
Alignment: chaotic
IDTroll Mystic
Abilities: regenerates

Attacks (damage - count)

(image)fist
melee
5 - 2
impact
(image)flame blast
ranged
5 - 3
fire
magical

Resistances

(icon) blade20% (icon) pierce10%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle140%
(icon) Cave140%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen220%
(icon) Hills150%
(icon) Mountains260%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable-0%
(icon) Village140%